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fix: Correct avgFPS reporting in the network stats overlay #521

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x64-dev merged 1 commit into
GeneralsOnlineDevelopmentTeam:mainfrom
MrS-ibra:fix/60hz-fps-metrics
Jun 19, 2026
Merged

fix: Correct avgFPS reporting in the network stats overlay #521
x64-dev merged 1 commit into
GeneralsOnlineDevelopmentTeam:mainfrom
MrS-ibra:fix/60hz-fps-metrics

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Fixes an issue where the FPS reported in the network stats overlay was offset by +30 due to the FPS baseline being initialized to 30 instead of 60.
With the correct baseline, the overlay can now show 59 FPS for players capped at 60, which would incorrectly trigger badColor/red for them, to avoid this, the threshold check is relaxed by 1 FPS.
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@MrS-ibra MrS-ibra force-pushed the fix/60hz-fps-metrics branch from c6ff812 to 3395285 Compare June 19, 2026 16:36
@x64-dev x64-dev merged commit ec5c92e into GeneralsOnlineDevelopmentTeam:main Jun 19, 2026
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2 participants