fix: Correct avgFPS reporting in the network stats overlay #521
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x64-dev merged 1 commit intoJun 19, 2026
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Fixes an issue where the FPS reported in the network stats overlay was offset by +30 due to the FPS baseline being initialized to 30 instead of 60.

With the correct baseline, the overlay can now show 59 FPS for players capped at 60, which would incorrectly trigger badColor/red for them, to avoid this, the threshold check is relaxed by 1 FPS.